IHeadMountedDisplayModule::FCompareModulePriority::operator()

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayModule.h

Include

#include "IHeadMountedDisplayModule.h"

Syntax

bool operator()
(
    IHeadMountedDisplayModule & A,
    IHeadMountedDisplayModule & B
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss