| IStereoLayers::CreateLayer()
|
Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/StereoLayerManager.h |
Include |
#include "StereoLayerManager.h" |
virtual uint32 CreateLayer
(
const FLayerDesc & InLayerDesc
)
Creates a new layer from a given texture resource, which is projected on top of the world as a quad.
A unique identifier for the layer created
Parameter |
Description |
---|---|
InLayerDesc |
A reference to the texture resource to be used on the quad |