UHeadMountedDisplayFunctionLibrary::ConnectRemoteXRDevice

Connect to a remote device Connect to a remote device for Remote Debugging

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayFunctionLibrary.h

Include

#include "HeadMountedDisplayFunctionLibrary.h"

Source

/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayFunctionLibrary.cpp

Syntax

static EXRDeviceConnectionResult::Type ConnectRemoteXRDevice
(
    const FString & IpAddress,
    const int32 BitRate
)

Remarks

Connect to a remote device

Connect to a remote device for Remote Debugging

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss