FViewExtension

View extension object that can persist on the render thread without the motion controller component

Windows
MacOS
Linux

Inheritance Hierarchy

ISceneViewExtension

TSharedFromThis

FSceneViewExtensionBase

UMotionControllerComponent::FViewExtension

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionControllerComponent.h

Include

#include "MotionControllerComponent.h"

Syntax

class FViewExtension : public FSceneViewExtensionBase

Remarks

View extension object that can persist on the render thread without the motion controller component

Constructors

Name Description

Public function

FViewExtension

(
    const FAutoRegister& AutoRegister,
    UMotionControllerComponent* In...
)

Destructors

Name Description

Public function Virtual

~FViewExtension()

Functions

Name Description

Public function Virtual

void

 

BeginRenderViewFamily

(
    FSceneViewFamily& InViewFamily
)

Public function Virtual Const

int32

 

GetPriority()

Public function Virtual Const

bool

 

IsActiveThisFrame_Internal

(
    const FSceneViewExtensionContext& ...
)

Public function Virtual

void

 

LateLatchingViewFamily_RenderThread

(
    FRHICommandListImmediate& RHICmdLi...,
    FSceneViewFamily& InViewFamily
)

Public function Virtual

void

 

PreRenderView_RenderThread

(
    FRHICommandListImmediate& RHICmdLi...,
    FSceneView& InView
)

Public function Virtual

void

 

PreRenderViewFamily_RenderThread

(
    FRHICommandListImmediate& RHICmdLi...,
    FSceneViewFamily& InViewFamily
)

Public function Virtual

void

 

SetupView

(
    FSceneViewFamily& InViewFamily,
    FSceneView& InView
)

Public function Virtual

void

 

SetupViewFamily

(
    FSceneViewFamily& InViewFamily
)

ISceneViewExtension interface

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