| UActorComponent::OnRegister()
|
Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/VRNotificationsComponent.h |
Include |
#include "VRNotificationsComponent.h" |
Source |
/Engine/Source/Runtime/HeadMountedDisplay/Private/VRNotificationsComponent.cpp |
virtual void OnRegister()
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.