| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/VRNotificationsComponent.h |
Include |
#include "VRNotificationsComponent.h" |
class UVRNotificationsComponent : public UActorComponent
Copyright Epic Games, Inc. All Rights Reserved. VRNotificationsComponent.h: Component to handle receiving notifications from VR HMD
Name | Description | ||
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HMDConnectCanceledDelegate |
This will be called when the user declines to connect the HMD when prompted to do so by a system dialog. (PS4 Only) |
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HMDLostDelegate |
This will be called when connection to HMD is lost. |
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HMDPutOnHeadDelegate |
This will be called when the HMD detects that it has been put on by a player. |
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HMDRecenteredDelegate |
This will be called when the application is asked for VR headset recenter. |
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HMDReconnectedDelegate |
This will be called when connection to HMD is restored. |
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HMDRemovedFromHeadDelegate |
This will be called when the HMD detects that it has been taken off by a player (disconnecting the hmd also causes it to register as taken off). |
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HMDTrackingInitializedDelegate |
This will be called on Morpheus when the HMD is done initializing and therefore reprojection will start functioning. |
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HMDTrackingInitializingAndNeedsHMDToBeTrackedDelegate |
This will be called on Morpheus if the HMD starts up and is not fully initialized (in NOT_STARTED or CALIBRATING states). |
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VRControllerRecenteredDelegate |
This will be called when the VR system recenters a controller. |
Name | Description | |
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UVRNotificationsComponent ( |
Name | Description | ||
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OnRegister() |
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called. |
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OnUnregister() |
Called when a component is unregistered. |
Name |
Description |
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FVRNotificationsDelegate |