UXRAssetFunctionLibrary

[UXRAssetFunctionLibrary](API\Runtime\HeadMountedDisplay\UXRAssetFunctionLibrary)

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/XRAssetFunctionLibrary.h

Include

#include "XRAssetFunctionLibrary.h"

Syntax

class UXRAssetFunctionLibrary : public UBlueprintFunctionLibrary

Remarks

Constructors

Name Description

Public function

UXRAssetFunctionLibrary

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

UPrimitiveCo...

 

AddDeviceVisualizationComponentBlocking

(
    AActor* Target,
    const FXRDeviceId& XRDeviceId,
    bool bManualAttachment,
    const FTransform& RelativeTransfor...
)

Spawns a render component for the specified XR device.

Public function Static

UPrimitiveCo...

 

AddNamedDeviceVisualizationComponentBlocking

(
    AActor* Target,
    const FName SystemName,
    const FName DeviceName,
    bool bManualAttachment,
    const FTransform& RelativeTransfor...,
    FXRDeviceId& XRDeviceId
)

Spawns a render component for the specified XR device.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss