UXRLoadingScreenFunctionLibrary

XR Loading Screen Function Library

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/XRLoadingScreenFunctionLibrary.h

Include

#include "XRLoadingScreenFunctionLibrary.h"

Syntax

class UXRLoadingScreenFunctionLibrary : public UBlueprintFunctionLibrary

Remarks

XR Loading Screen Function Library

Constructors

Name Description

Public function

UXRLoadingScreenFunctionLibrary

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

void

 

AddLoadingScreenSplash

(
    UTexture* Texture,
    FVector Translation,
    FRotator Rotation,
    FVector2D Size,
    FRotator DeltaRotation,
    bool bClearBeforeAdd
)

Adds a splash element to the loading screen.

Public function Static

void

 

ClearLoadingScreenSplashes()

Public function Static

void

 

HideLoadingScreen()

Hide the splash screen and return to normal display.

Public function Static

void

 

SetLoadingScreen

(
    UTexture* Texture,
    FVector2D Scale,
    FVector Offset,
    bool bShowLoadingMovie,
    bool bShowOnSet
)

Public function Static

void

 

ShowLoadingScreen()

Show the loading screen and override the VR display

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