FHttpNetworkReplayStreamer::IsDataAvailableForTimeRange

Windows
MacOS
Linux

Override Hierarchy

INetworkReplayStreamer::IsDataAvailableForTimeRange()

FHttpNetworkReplayStreamer::IsDataAvailableForTimeRange()

References

Module

HttpNetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h

Include

#include "HttpNetworkReplayStreaming.h"

Source

/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp

Syntax

virtual bool IsDataAvailableForTimeRange
(
    const uint32 StartTimeInMS,
    const uint32 EndTimeInMS
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss