FQueuedHttpRequest

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

HttpNetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h

Include

#include "HttpNetworkReplayStreaming.h"

Syntax

class FQueuedHttpRequest

Variables

Name Description

Public variable

int32

 

MaxRetries

Public variable

double

 

NextRetryTime

Public variable

TSharedPtr< cla...

 

Request

Public variable

float

 

RetryDelay

Public variable

int32

 

RetryProgress

Public variable

EQueuedHttpRequ...

 

Type

Constructors

Name Description

Public function

FQueuedHttpRequest

(
    const EQueuedHttpRequestType::Type ...,
    TSharedPtr< class IHttpRequest, ESP...
)

Public function

FQueuedHttpRequest

(
    const EQueuedHttpRequestType::Type ...,
    TSharedPtr< class IHttpRequest, ESP...,
    const int32 InMaxRetries,
    const float InRetryDelay
)

Destructors

Name Description

Public function Virtual

~FQueuedHttpRequest()

Functions

Name Description

Public function Virtual

bool

 

PreProcess

(
    FHttpNetworkReplayStreamer* St...,
    const FString& ServerURL,
    const FString& SessionName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss