UImageWriteBlueprintLibrary::ExportToDisk

Export the specified texture to disk

Windows
MacOS
Linux

References

Module

ImageWriteQueue

Header

/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteBlueprintLibrary.h

Include

#include "ImageWriteBlueprintLibrary.h"

Source

/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteBlueprintLibrary.cpp

Syntax

static void ExportToDisk
(
    UTexture * Texture,
    const FString & Filename,
    const FImageWriteOptions & Options
)

Remarks

Export the specified texture to disk

Parameters

Parameter

Description

Texture

The texture or render target to export

Filename

The filename on disk to save as

Options

Parameters defining the various export options

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