Module |
|
Header |
/Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h |
Include |
#include "InputCoreTypes.h" |
enum EControllerHand
{
Left,
Right,
AnyHand,
Pad,
ExternalCamera,
Gun,
Special_1,
Special_2,
Special_3,
Special_4,
Special_5,
Special_6,
Special_7,
Special_8,
Special_9,
Special_10,
Special_11,
ControllerHand_Count,
}
Name |
Description |
---|---|
Left |
|
Right |
|
AnyHand |
|
Pad |
|
ExternalCamera |
|
Gun |
|
Special_1 |
|
Special_2 |
|
Special_3 |
|
Special_4 |
|
Special_5 |
|
Special_6 |
|
Special_7 |
|
Special_8 |
|
Special_9 |
|
Special_10 |
|
Special_11 |
|
ControllerHand_Count |
Defines the controller hands for tracking. Could be expanded, as needed, to facilitate non-handheld controllers