Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseBehaviors/AnyButtonInputBehavior.h |
Include |
#include "BaseBehaviors/AnyButtonInputBehavior.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseBehaviors/AnyButtonInputBehavior.cpp |
virtual FVector2D GetClickPoint
(
const FInputDeviceState & input
)
current 2D position of Target Device, or zero if device does not have 2D position