AGizmoActor::AddDefaultArrowComponent

Add standard arrow component to Actor, generally used for axis-translation

Windows
MacOS
Linux

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseGizmos/GizmoActor.h

Include

#include "BaseGizmos/GizmoActor.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseGizmos/GizmoActor.cpp

Syntax

static UGizmoArrowComponent * AddDefaultArrowComponent
(
    UWorld * World,
    AActor * Actor,
    const FLinearColor & Color,
    const FVector & LocalDirection,
    const float Length
)

Remarks

Add standard arrow component to Actor, generally used for axis-translation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss