UGizmoCircleComponent

Simple Component intended to be used as part of 3D Gizmos. Draws a 3D circle based on parameters.

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Inheritance Hierarchy

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseGizmos/GizmoCircleComponent.h

Include

#include "BaseGizmos/GizmoCircleComponent.h"

Syntax

class UGizmoCircleComponent : public UGizmoBaseComponent

Remarks

Simple Component intended to be used as part of 3D Gizmos. Draws a 3D circle based on parameters.

Variables

Name Description

Public variable

bool

 

bOnlyAllowFrontFacingHits

If the circle was on a 3D sphere, then only the 'front' part of the circle can be hit, (in other words, if the ray would hit the sphere first, ignore the hit).

Public variable

bool

 

bViewAligned

Public variable

FVector

 

Normal

Public variable

int

 

NumSides

Public variable

float

 

Radius

Public variable

float

 

Thickness

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