Warnings
The internal shared transform is regenerated each time a component is added
Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseGizmos/TransformProxy.h |
Include |
#include "BaseGizmos/TransformProxy.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseGizmos/TransformProxy.cpp |
virtual void AddComponent
(
USceneComponent * Component,
bool bModifyComponentOnTransform
)
Add a component sub-object to the proxy set.
The internal shared transform is regenerated each time a component is added
Parameter |
Description |
---|---|
bModifyComponentOnTransform |
if true, Component->Modify() is called before the Component transform is updated |