Module |
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Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InputState.h |
Include |
#include "InputState.h" |
struct FInputRayHit
FInputRayHit is returned by various hit-test interface functions. Generally this is intended to be returned as the result of a hit-test with a FInputDeviceRay
Name | Description | ||
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bHasHitNormal |
True if HitNormal was set |
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bHit |
True if ray hit something, false otherwise |
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float |
HitDepth |
Distance along ray at which intersection occurred |
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HitIdentifier |
Client-defined integer identifier for hit object/element/target/etc |
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HitNormal |
Normal at hit point, if available |
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void * |
HitOwner |
Client-defined pointer for hit object/target |
Name | Description | |
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FInputRayHit() |
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FInputRayHit ( |
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FInputRayHit ( |