Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/ToolBuilderUtil.h |
Include |
#include "ToolBuilderUtil.h" |
namespace ToolBuilderUtil
{
template<typename ComponentType>
int ToolBuilderUtil::CountSelectedComponentsOfType
(
const FToolBuilderState & InputState
)
}
Count number of components of given type. If Component selection is not empty, returns that count, otherwise counts in all selected Actors
Template Implementations