Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/ToolBuilderUtil.h |
Include |
#include "ToolBuilderUtil.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/ToolBuilderUtil.cpp |
namespace ToolBuilderUtil
{
INTERACTIVETOOLSFRAMEWORK_API TArray< UActorComponent * > ToolBuilderUtil::FindAllComponents
(
const FToolBuilderState & InputState,
const TFunction< bool *)> & Predicate
)
}
First all components that passes predicate. Searches Components selection list first, then all Actors