ToolBuilderUtil::FindAllComponents

First all components that passes predicate.

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References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/ToolBuilderUtil.h

Include

#include "ToolBuilderUtil.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/ToolBuilderUtil.cpp

Syntax

namespace ToolBuilderUtil
{
    INTERACTIVETOOLSFRAMEWORK_API TArray< UActorComponent * > ToolBuilderUtil::FindAllComponents
    (
        const FToolBuilderState & InputState,
        const TFunction< bool *)> & Predicate
    )
}

Remarks

First all components that passes predicate. Searches Components selection list first, then all Actors

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