Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/ToolBuilderUtil.h |
Include |
#include "ToolBuilderUtil.h" |
namespace ToolBuilderUtil
{
template<typename ActorType>
ActorType * ToolBuilderUtil::FindFirstActorOfType
(
const FToolBuilderState & InputState
)
}
Find first first available Actor of given type, or return nullptr if not found