Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InteractiveGizmoManager.h |
Include |
#include "InteractiveGizmoManager.h" |
Source |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/InteractiveGizmoManager.cpp |
virtual void DrawHUD
(
FCanvas * Canvas,
IToolsContextRenderAPI * RenderAPI
)
Let active Gizmos do screen space drawing. Called by UInteractiveToolsContext