UInteractiveToolManager::DeactivateTool

Shut down an active Tool on the given side

Windows
MacOS
Linux

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InteractiveToolManager.h

Include

#include "InteractiveToolManager.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/InteractiveToolManager.cpp

Syntax

virtual void DeactivateTool
(
    EToolSide Side,
    EToolShutdownType ShutdownType
)

Remarks

Shut down an active Tool on the given side

Parameters

Parameter

Description

Side

which "side" you would like to shut down

ShutdownType

how should the tool be terminated (eg Accept/Cancel)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss