| AActor::EditorApplyRotation()
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h |
Include |
#include "LandscapeGizmoActiveActor.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp |
Called by ApplyDeltaToActor to perform an actor class-specific operation based on widget manipulation. The default implementation is simply to modify the actor's rotation.