| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActor.h |
Include |
#include "LandscapeGizmoActor.h" |
class ALandscapeGizmoActor : public AActor
Name | Description | ||
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float |
Height |
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|
float |
LengthZ |
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float |
MarginZ |
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|
float |
MinRelativeZ |
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|
float |
RelativeScaleZ |
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|
ULandscapeInfo ... |
TargetLandscapeInfo |
|
|
float |
Width |
Name | Description | |
---|---|---|
|
ALandscapeGizmoActor ( |
Name | Description | ||
---|---|---|---|
|
Duplicate ( |
||
|
UBillboardCo... |
GetSpriteComponent() |
Returns SpriteComponent subobject |
Name | Description | ||
---|---|---|---|
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EditorCanAttachTo |
Returns true if this actor is allowed to be attached to the given actor |
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|
IsLevelBoundsRelevant() |
Indicates whether this actor should participate in level bounds calculations |