ALandscapeProxy::ChangeTessellationComponentScreenSize

Change TessellationComponentScreenSize value on the render proxy.

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h

Include

#include "LandscapeProxy.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp

Syntax

virtual void ChangeTessellationComponentScreenSize
(
    float InTessellationComponentScreenSize
)

Remarks

Change TessellationComponentScreenSize value on the render proxy.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss