Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
Include |
#include "LandscapeProxy.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
static void GetGrassTypes
(
const UWorld * World,
UMaterialInterface * LandscapeMat,
TArray< ULandscapeGrassType * > & GrassTypesOut,
float & OutMaxDiscardDistance
)
Get the list of grass types on this landscape