InvalidateGeneratedComponentData

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

InvalidateGeneratedComponentData

(
    bool bInvalidateLightingCache
)

Invalidate the precomputed grass and baked texture data on all components

Public function Static

void

 

InvalidateGeneratedComponentData

(
    const TSet< ULandscapeComponent...,
    bool bInvalidateLightingCache
)

Invalidate the precomputed grass and baked texture data for the specified components

Public function Static

void

 

InvalidateGeneratedComponentData

(
    const TArray< ULandscapeComponent&...,
    bool bInvalidateLightingCache
)

Invalidate the precomputed grass and baked texture data for the specified components

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