ALandscapeProxy::SetLandscapeMaterialTextureParameterValue

Set an MID texture parameter value for all landscape components.

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h

Include

#include "LandscapeProxy.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintSupport.cpp

Syntax

void SetLandscapeMaterialTextureParameterValue
(
    FName ParameterName,
    class UTexture * Value
)

Remarks

Set an MID texture parameter value for all landscape components.

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