Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
namespace ELandscapeEditRenderMode
{
enum Type
{
None = 0x0,
Gizmo = 0x1,
SelectRegion = 0x2,
SelectComponent = 0x4,
Select = SelectRegion | SelectComponent,
Mask = 0x8,
InvertedMask = 0x10,
BitMaskForMask = Mask | InvertedMask,
}
}
Name |
Description |
---|---|
None |
|
Gizmo |
|
SelectRegion |
|
SelectComponent |
|
Select |
|
Mask |
|
InvertedMask |
|
BitMaskForMask |