Module |
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Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h |
Include |
#include "LandscapeSplinesComponent.h" |
struct FForeignControlPointData
Structs for ForeignWorldSplineDataMap these are editor-only, but we don't have the concept of an editor-only USTRUCT
Name | Description | ||
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TLazyObjectPtr<... |
Identifier |
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MeshComponent |
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ModificationKey |