| FPrimitiveSceneProxy | ||||
| FLandscapeNeighborInfo
|
Module |
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Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h |
Include |
#include "LandscapeRenderMobile.h" |
class FLandscapeComponentSceneProxyMobile : public FLandscapeComponentSceneProxy
Name | Description | |
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FLandscapeComponentSceneProxyMobile ( |
No destructors are accessible with public or protected access.
Name | Description | ||
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ApplyMeshElementModifier ( |
Name | Description | ||
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CollectOccluderElements ( |
Collects occluder geometry for software occlusion culling |
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CreateRenderThreadResources() |
Called when the rendering thread adds the proxy to the scene. |
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GetTypeHash() |
Return a type (or subtype) specific hash for sorting purposes |