Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h |
Include |
#include "LandscapeDataAccess.h" |
void * LockMip
(
UTexture2D * Texture,
int32 MipLevel
)
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h |
Include |
#include "LandscapeDataAccess.h" |
void * LockMip
(
UTexture2D * Texture,
int32 MipLevel
)