| FRenderResource
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
class FLandscapeDebugMaterialRenderProxy : public FMaterialRenderProxy
Name | Description | ||
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const FLinearCo... |
B |
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const UTexture2... |
BlueTexture |
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const FLinearCo... |
G |
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const UTexture2... |
GreenTexture |
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const FMaterial... |
Parent |
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const FLinearCo... |
R |
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const UTexture2... |
RedTexture |
Name | Description | |
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FLandscapeDebugMaterialRenderProxy ( |
Initialization constructor. |
Name | Description | ||
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const FMater... |
GetFallback ( |
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const FMater... |
GetMaterialNoFallback ( |
Returns the FMaterial, without using a fallback if the FMaterial doesn't have a valid shader map. |
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GetScalarValue ( |
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GetTextureValue ( |
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GetTextureValue ( |
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GetVectorValue ( |