Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
FLandscapeMaskMaterialRenderProxy
(
const FMaterialRenderProxy * InParent,
const UTexture2D * InTexture,
const bool InbInverted
)
Initialization constructor.