FLandscapeSplineConnection

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineControlPoint.h

Include

#include "LandscapeSplineControlPoint.h"

Syntax

struct FLandscapeSplineConnection

Variables

Name Description

Public variable

uint32: 1

 

End

Which end of the segment is connected to this control point.

Public variable

ULandscapeSplin...

 

Segment

Segment connected to this control point.

Constructors

Name Description

Public function

FLandscapeSplineConnection()

Public function

FLandscapeSplineConnection

(
    ULandscapeSplineSegment* InSeg...,
    int32 InEnd
)

Functions

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FLandscapeSplineConnection& ...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss