FLandscapeTextureDataInfo::UpdateTextureData

Returns true if we need to block on the render thread before unlocking the mip data

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h

Include

#include "LandscapeEdit.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp

Syntax

bool UpdateTextureData()

Remarks

Returns true if we need to block on the render thread before unlocking the mip data

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