| FRenderResource
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h |
Include |
#include "LandscapeRenderMobile.h" |
class FLandscapeVertexFactoryMobile : public FLandscapeVertexFactory
Vertex factory for VTF-heightmap terrain
Name | Description | |
---|---|---|
|
FLandscapeVertexFactoryMobile ( |
Name | Description | |
---|---|---|
|
~FLandscapeVertexFactoryMobile() |
Name | Description | ||
---|---|---|---|
|
ModifyCompilationEnvironment ( |
||
|
SetData ( |
An implementation of the interface used by TSynchronizedResource to update the resource with new data from the game thread. |
|
|
ShouldCompilePermutation ( |
Should we cache the material's shadertype on this platform with this vertex factory? |
Name | Description | ||
---|---|---|---|
|
FVertexFacto... |
GetType() |
Name |
Description |
|
---|---|---|
|
FDataType |
Name |
Description |
---|---|
Super |
Name |
Description |
---|---|
StaticType |