Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h |
Include |
#include "LandscapePhysicalMaterial.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp |
namespace LandscapePhysicalMaterial
{
void LandscapePhysicalMaterial::GarbageCollectTasks()
}
Optional call to allow garbage collection of any FLandscapePhysicalMaterialRenderTask resources and check for leaks.