ELandscapeCustomizedCoordType

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerCoords.h

Include

#include "Materials/MaterialExpressionLandscapeLayerCoords.h"

Syntax

enum ELandscapeCustomizedCoordType
{
    LCCT_None,
    LCCT_CustomUV0,
    LCCT_CustomUV1,
    LCCT_CustomUV2,
    LCCT_WeightMapUV,
    LCCT_MAX,
}

Values

Name

Description

LCCT_None

Don't use customized UV, just use original UV.

LCCT_CustomUV0

LCCT_CustomUV1

LCCT_CustomUV2

LCCT_WeightMapUV

Use original WeightMapUV, which could not be customized.

LCCT_MAX

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