ULandscapeComponent::CreateEmptyTextureMips

Generate empty mipmaps for weightmap

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

static void CreateEmptyTextureMips
(
    UTexture2D * Texture,
    bool bClear
)

Remarks

Generate empty mipmaps for weightmap

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