ULandscapeComponent::FillLayer

Fills a layer to 100% on this component, adding it if needed and removing other layers that get painted away

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp

Syntax

void FillLayer
(
    ULandscapeLayerInfoObject * LayerInfo,
    FLandscapeEditDataInterface & LandscapeEdit
)

Remarks

Fills a layer to 100% on this component, adding it if needed and removing other layers that get painted away

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