Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
Generate mipmaps for height and tangent data.
Parameter |
Description |
---|---|
HeightmapTextureMipData |
array of pointers to the locked mip data. This should only include the mips that are generated directly from this component's data ie where each subsection has at least 2 vertices. |
ComponentX1 |
region of texture to update in component space, MAX_int32 meant end of X component in ALandscape::Import() |
ComponentY1 |
region of texture to update in component space, MAX_int32 meant end of Y component in ALandscape::Import() |
ComponentX2 |
(optional) - region of texture to update in component space |
ComponentY2 |
(optional) - region of texture to update in component space |
TextureDataInfo |
FLandscapeTextureDataInfo pointer, to notify of the mip data region updated. |