ULandscapeComponent::GenerateMipsTempl

Generate mipmaps for weightmap Assumes all weightmaps are unique to this component.

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

template<typename DataType>
static void GenerateMipsTempl
(
    int32 InNumSubsections,
    int32 InSubsectionSizeQuads,
    UTexture2D * WeightmapTexture,
    DataType * BaseMipData
)

Remarks

Generate mipmaps for weightmap Assumes all weightmaps are unique to this component.

Parameters

Parameter

Description

WeightmapTextureBaseMipData

array of pointers to each of the weightmaps' base locked mip data.

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