Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
void SetWeightmapTextures
(
const TArray< UTexture2D * > & InNewWeightmapTextures,
bool InApplyToEditingWeightmap
)