| USceneComponent::CalcBounds()
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
Include |
#include "LandscapeHeightfieldCollisionComponent.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp |
virtual FBoxSphereBounds CalcBounds
(
const FTransform & LocalToWorld
) const
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.