ULandscapeHeightfieldCollisionComponent::OnUnregister

Called when a component is unregistered.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h

Include

#include "LandscapeHeightfieldCollisionComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp

Syntax

virtual void OnUnregister()

Remarks

Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss