ULandscapeHeightfieldCollisionComponent::SpeculativelyLoadAsyncDDCCollsionData

We speculatively async load collision object from DDC to remove hitch when streaming

Windows
MacOS
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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h

Include

#include "LandscapeHeightfieldCollisionComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp

Syntax

void SpeculativelyLoadAsyncDDCCollsionData()

Remarks

We speculatively async load collision object from DDC to remove hitch when streaming

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