| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
class ULandscapeLODStreamingProxy : public UStreamableRenderAsset
Name | Description | |
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ULandscapeLODStreamingProxy ( |
Name | Description | ||
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CancelAllPendingStreamingActions() |
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ClearStreamingResourceState() |
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TArray< floa... |
GetLODScreenSizeArray() |
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GetMipDataFilename |
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TSharedPtr< ... |
GetRenderData() |
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BulkDataType... |
GetStreamingLODBulkData ( |
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InitResourceStateForMobileStreaming() |
Name | Description | ||
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CalcCumulativeLODSize ( |
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FIoFilenameH... |
GetMipIoFilenameHash ( |
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EStreamableR... |
GetRenderAssetType() |
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HasPendingRenderResourceInitialization() |
Also returns false if the render resource is non existent, to prevent stalling on an event that will never complete. |
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StreamIn |
Loads mips from disk to memory. Only usable if the asset is streamable. |
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StreamOut ( |
Unload some mips from memory. Only usable if the asset is streamable. |
Name |
Description |
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BulkDataType |