| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyComponent.h |
Include |
#include "LandscapeMeshProxyComponent.h" |
class ULandscapeMeshProxyComponent : public UStaticMeshComponent
Name | Description | |
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ULandscapeMeshProxyComponent ( |
Name | Description | ||
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InitializeForLandscape ( |
Name | Description | ||
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FPrimitiveSc... |
CreateSceneProxy() |
Creates a proxy to represent the primitive to the scene manager in the rendering thread. |