| UObject::PostInitProperties()
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h |
Include |
#include "LandscapeSplineSegment.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp |
virtual void PostInitProperties()
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.